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IJAMC
2010
94views more  IJAMC 2010»
13 years 6 months ago
Middleware mechanisms for interaction interoperability in Collaborative Virtual Environments
—In this paper, we discuss interaction interoperability in Collaborative Virtual Environments (CVE), intended to mean the ability of two or more users to cooperate despite the he...
Mario Ciampi, Luigi Gallo, Antonio Coronato, Giuse...
UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
NORDICHI
2004
ACM
14 years 27 days ago
The BRIDGE awareness workspace: tools supporting activity awareness for collaborative project work
The BRIDGE awareness workspace is a synchronous collaborative tool supporting activity awareness for longterm (weeks/months) group projects. This workspace features integrated tim...
Craig H. Ganoe, Gregorio Convertino, John M. Carro...
CHI
2004
ACM
14 years 7 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
COOPIS
2002
IEEE
14 years 13 days ago
An Evolvable Framework for Perceptual Collaborative Applications
The Neem Platform is a research test bed for Project Neem, concerned with the development of socially and culturally aware collaborative systems in a wide range of domains, through...
Paulo Barthelmess, Clarence A. Ellis, The Neem Pla...