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IAT
2006
IEEE
14 years 3 months ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
DIGRA
2005
Springer
14 years 2 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
GPC
2010
Springer
14 years 1 months ago
Actor Garbage Collection Using Vertex-Preserving Actor-to-Object Graph Transformations
Abstract. Large-scale distributed computing applications require concurrent programming models that support modular and compositional software development. The actor model supports...
Wei-Jen Wang, Carlos A. Varela, Fu-Hau Hsu, Cheng-...
KBSE
2005
IEEE
14 years 2 months ago
Clearwater: extensible, flexible, modular code generation
Distributed applications typically interact with a number of heterogeneous and autonomous components that evolve independently. Methodical development of such applications can ben...
Galen S. Swint, Calton Pu, Gueyoung Jung, Wenchang...
ASWEC
2000
IEEE
14 years 1 months ago
Implementing an Experience Factory Based on Existing Organizational Knowledge
This paper describes the development of an experience factory in an Australian organization involved in the field of telecommunications. Faced with improvement needs, in 1998 the ...
Arne Koennecker, D. Ross Jeffery, Graham C. Low