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» Supporting Interactive Animation Using Multi-way Constraints
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CGI
2004
IEEE
13 years 11 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...
CHI
1997
ACM
13 years 12 months ago
The Amulet User Interface Development Environment
—The Amulet user interface development environment makes it easier for programmers to create highly-interactive, graphical user interface software for Unix, Windows and the Macin...
Brad A. Myers, Richard G. McDaniel, Robert C. Mill...
APCHI
1998
IEEE
13 years 12 months ago
Warping to Enhance 3D User Interfaces
Cartoon animation techniques have previously been used to enhance the illusion of direct manipulation in 2D graphical user interfaces. In particular, animation may be used to conv...
Bruce H. Thomas
ICIAP
2005
ACM
14 years 1 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
VL
2009
IEEE
160views Visual Languages» more  VL 2009»
14 years 2 months ago
Empowering designers with creativity support tools
When conceiving of and implementing interactive behaviors, most designers rely on professional software developers to prototype and implement their designs. They often use static ...
Stephen Oney