While argumentation is highly important for humans in many different aspects of life, it is hard to teach large groups to argue. Classic face-to-face approaches, which have shown ...
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
The purpose of this study is to explore how student competition using the tit-for-tat strategy could be remedied with a minimum design change in order to support student to collabo...
This paper argues that one reason for the success of collaborative problem solving where individual attempts failed is the polyphonic character of work in small groups. Polyphony, ...
Stefan Trausan-Matu, Gerry Stahl, Johann W. Sarmie...