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ISCA
2009
IEEE
189views Hardware» more  ISCA 2009»
14 years 2 months ago
Hybrid cache architecture with disparate memory technologies
Caching techniques have been an efficient mechanism for mitigating the effects of the processor-memory speed gap. Traditional multi-level SRAM-based cache hierarchies, especially...
Xiaoxia Wu, Jian Li, Lixin Zhang, Evan Speight, Ra...
ACMACE
2005
ACM
14 years 1 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
CAISE
2005
Springer
14 years 1 months ago
A language for modeling enterprise contextual ontologies
To achieve inter-enterprise software interoperability, the semantics of interchanged information by using electronic business documents, has to be explicitly modeled. A common appr...
María Laura Caliusco, César Maidana,...
AVI
2000
13 years 9 months ago
Generating User Interface Code in a Model Based User Interface Development Environment
Declarative models play an important role in most software design activities, by allowing designs to be constructed that selectively abstract over complex implementation details. ...
Paulo Pinheiro da Silva, Tony Griffiths, Norman W....
APNOMS
2006
Springer
13 years 11 months ago
A Profile Based Vertical Handoff Scheme for Ubiquitous Computing Environment
Specifically ubiquitous computing paradigm is based on seamless connectivity. And also to guarantee the seamless connectivity, an intelligent network management between heterogeneo...
Chung-Pyo Hong, Tae-Hoon Kang, Shin-Dug Kim