With the increasing ubiquity of sensors and computational resources, it is becoming easier and increasingly common for people to electronically record, photographs, text, audio, a...
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
This paper presents Cantag, an open source software toolkit for building Marker-based Vision (MBV) systems that can identify and accurately locate printed markers in three dimensi...
Andrew C. Rice, Alastair R. Beresford, Robert K. H...
In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Abstract—Software systems that do not meet their timing constraints can cause risks. In this work, we propose a comprehensive method for assessing the risk of timing failure by e...