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SBACPAD
2005
IEEE
110views Hardware» more  SBACPAD 2005»
15 years 11 months ago
Portable checkpointing and communication for BSP applications on dynamic heterogeneous Grid environments
Executing long-running parallel applications in Opportunistic Grid environments composed of heterogeneous, shared user workstations, is a daunting task. Machines may fail, become ...
Raphael Y. de Camargo, Fabio Kon, Alfredo Goldman
WETICE
2005
IEEE
15 years 11 months ago
A Multicast Transport Driver for Globus XIO
In recent years, much work has been done on attempting to scale multicast data transmission to hundreds or thousands of receivers. There are, however, many situations where an app...
Karl Jeacle, Jon Crowcroft
ACMACE
2005
ACM
15 years 11 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ACMACE
2005
ACM
15 years 11 months ago
Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games
As smart players often win MMOG sessions by adopting frantic gaming strategies along the game evolution, also the system activities concerned with the distributed support of MMOGs...
Stefano Ferretti, Marco Roccetti
157
Voted
GROUP
2005
ACM
15 years 11 months ago
VERN: facilitating democratic group decision making online
VERN is an online collaborative tool that coordinates and distributes the process of finding optimal meeting times across the members of a group. The system combines the underlyin...
Sarita Yardi, Benjamin Hill, Stephen Chan