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SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 4 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
SPAA
2005
ACM
14 years 4 months ago
Fast construction of overlay networks
An asynchronous algorithm is described for rapidly constructing an overlay network in a peer-to-peer system where all nodes can in principle communicate with each other directly t...
Dana Angluin, James Aspnes, Jiang Chen, Yinghua Wu...
SPAA
2005
ACM
14 years 4 months ago
Dynamic page migration with stochastic requests
The page migration problem is one of subproblems of data management in networks. It occurs in a distributed network of processors sharing one indivisible memory page of size D. Du...
Marcin Bienkowski
VEE
2005
ACM
218views Virtualization» more  VEE 2005»
14 years 4 months ago
The pauseless GC algorithm
Modern transactional response-time sensitive applications have run into practical limits on the size of garbage collected heaps. The heap can only grow until GC pauses exceed the ...
Cliff Click, Gil Tene, Michael Wolf
WIKIS
2005
ACM
14 years 4 months ago
WikiWiki weaving heterogeneous software artifacts
Good documentation benefits every software development project, especially large ones, but it can be hard, costly, and tiresome to produce when not supported by appropriate tools...
Ademar Aguiar, Gabriel David
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