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CGF
2008
124views more  CGF 2008»
13 years 8 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
CGF
2006
130views more  CGF 2006»
13 years 8 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach
CAD
2007
Springer
13 years 8 months ago
A B-spline-based approach to heterogeneous objects design and analysis
The recent advancement of solid freeform fabrication, design techniques and fundamental understanding of material properties in functionally graded materials has made it possible ...
Pinghai Yang, Xiaoping Qian
TOG
2008
926views more  TOG 2008»
13 years 8 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel
TROB
2008
141views more  TROB 2008»
13 years 8 months ago
3-D Snake Robot Motion: Nonsmooth Modeling, Simulations, and Experiments
A nonsmooth (hybrid) 3-D mathematical model of a snake robot (without wheels) is developed and experimentally validated in this paper. The model is based on the framework of nonsmo...
Aksel Andreas Transeth, Remco I. Leine, Christoph ...