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CVPR
2004
IEEE
14 years 10 months ago
Estimating Illumination Direction from Textured Images
We study the problem of estimating the illuminant's direction from images of textured surfaces. Given an isotropic, Gaussian random surface with constant albedo, Koenderink an...
Manik Varma, Andrew Zisserman
ICCV
2003
IEEE
14 years 1 months ago
On the Epipolar Geometry of the Crossed-Slits Projection
The Crossed-Slits (X-Slits) camera is defined by two nonintersecting slits, which replace the pinhole in the common perspective camera. Each point in space is projected to the im...
Doron Feldman, Tomás Pajdla, Daphna Weinsha...
ECAI
2004
Springer
14 years 1 months ago
Explaining the Result of a Decision Tree to the End-User
This paper addresses the problem of the explanation of the result given by a decision tree, when it is used to predict the class of new cases. In order to evaluate this result, the...
Isabelle Alvarez
VIS
2004
IEEE
116views Visualization» more  VIS 2004»
14 years 9 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy
CVPR
2011
IEEE
13 years 3 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper