The parametrization of 3-d meshes can be used in many fields of computer graphics. Mesh-texturing, mesh-retriangulation or 3-d morphing are only few applications for which a mesh ...
This paper presents a general graph-theoretic technique for simultaneously segmenting multiple closed surfaces in volumetric images, which employs a novel graph-construction scheme...
Kang Li, Steven Millington, Xiaodong Wu, Danny Z. ...
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
In this paper, we propose a robust and efficient Lagrangian approach, which we call Delaunay Deformable Models, for modeling moving surfaces undergoing large deformations and topo...