The medial axis transform is valuable for shape representation as it is complete and captures part structure. However, its exact computation for arbitrary 3D models is not feasibl...
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
A major factor for the efficiency of ray tracing is the use of good acceleration structures. Recently, bounding volume hierarchies (BVHs) have become the preferred acceleration st...
Stefan Popov, Iliyan Georgiev, Rossen Dimov, Phili...
This paper details an empirical study of large image sets taken by static cameras. These images have consistent correlations over the entire image and over time scales of days to ...
3D-shape description requires the partition of objects in different parts. In this paper, we propose a new approach based on the analysis of a 3D skeleton. The skeleton is a repre...