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IJCAI
2003
13 years 10 months ago
An Extension of the ICP Algorithm for Modeling Nonrigid Objects with Mobile Robots
The iterative closest point (ICP) algorithm [2] is a popular method for modeling 3D objects from range data. The classical ICP algorithm rests on a rigid surface assumption. Build...
Dirk Hähnel, Sebastian Thrun, Wolfram Burgard
IJCAT
2010
161views more  IJCAT 2010»
13 years 7 months ago
Local resampling for patch-based texture synthesis in vector fields
: In order to synthesize distortionless texture on surfaces, we develop a direct and accurate approach for local resampling in vector fields, and then use the approach to synthesiz...
Renjie Chen, Ligang Liu, Guangchang Dong
ICPR
2004
IEEE
14 years 10 months ago
Towards Surface Regularization via Medial Axis Transitions
The reconstruction of objects from data in practical applications often leads to surfaces with small perturbations and other artifacts which make the detection of their ridges and...
Frederic F. Leymarie, Benjamin B. Kimia, Peter J. ...
ECCV
2006
Springer
14 years 11 months ago
Modeling 3D Objects from Stereo Views and Recognizing Them in Photographs
Local appearance models in the neighborhood of salient image features, together with local and/or global geometric constraints, serve as the basis for several recent and effective...
Akash Kushal, Jean Ponce
SIGGRAPH
2010
ACM
14 years 1 months ago
Popup: automatic paper architectures from 3D models
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...