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ICCV
2003
IEEE
15 years 2 days ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
ECCV
2004
Springer
15 years 1 days ago
Weighted Minimal Hypersurfaces and Their Applications in Computer Vision
Abstract. Many interesting problems in computer vision can be formulated as a minimization problem for an energy functional. If this functional is given as an integral of a scalar-...
Bastian Goldlücke, Marcus A. Magnor
BILDMED
2006
135views Algorithms» more  BILDMED 2006»
13 years 11 months ago
Restoration of the Sphere-Cortex Homeomorphism
Abstract. The proposed algorithm has been developed as a pre-processing tool for inflating cortical surface meshes, which have been created using segmentation and subsequent triang...
Andreas Mang, Michael Wagner 0002, Jan Müller...
VVS
1998
IEEE
120views Visualization» more  VVS 1998»
14 years 2 months ago
Using Distance Maps for Accurate Surface Representation in Sampled Volumes
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Sarah F. Frisken Gibson
TPCG
2003
IEEE
14 years 3 months ago
Demosaicing of Colour Images Using Pixel Level Data-Dependent Triangulation
Single-chip digital cameras use an array of broadspectrum Charge-Coupled Devices (CCD) overlayed with a colour filter array. The filter layer consists of transparent patches of ...
Dan Su, Philip Willis