Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
This paper proposes an advanced spatially scalable video coding approach that exploits the inter layer correlation between different resolution layers by classified patch learning...
In a previous paper we described a system which recursively recovers a super-resolved three dimensional surface model from a set of images of the surface. In that paper we assumed ...
Robin D. Morris, Vadim N. Smelyansky, Peter Cheese...
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...