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ICPR
2002
IEEE
14 years 10 months ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit...
ACCV
2010
Springer
13 years 4 months ago
Monocular Template-Based Reconstruction of Smooth and Inextensible Surfaces
Abstract. We present different approaches to reconstructing an inextensible surface from point correspondences between an input image and a template image representing a flat refer...
Florent Brunet, Richard I. Hartley, Adrien Bartoli...
CGI
2003
IEEE
14 years 2 months ago
Ray Tracing Height Fields
We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...
ISBI
2002
IEEE
14 years 9 months ago
Statistical shape model for automatic skull-stripping of brain images
This paper presents a statistical shape model for automatic skull stripping of MR brain images. A surface model of the brain boundary is hierarchically represented by a set of ove...
Zhiqiang Lao, Dinggang Shen, Christos Davatzikos
TVCG
2011
188views more  TVCG 2011»
13 years 3 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo