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3DPVT
2004
IEEE
166views Visualization» more  3DPVT 2004»
13 years 11 months ago
Multi-Camera Reconstruction based on Surface Normal Estimation and Best Viewpoint Selection
In this paper, we present a new algorithm for reconstructing an environment from images recorded by multiple calibrated cameras. Multiple camera systems challenge traditional ster...
Xenophon Zabulis, Kostas Daniilidis
ECCV
1994
Springer
14 years 9 months ago
Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Pascal Fua, Yvan G. Leclerc
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
13 years 11 months ago
Dense Multiple View Stereo with General Camera Placement using Tensor Voting
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
Philippos Mordohai, Gérard G. Medioni
CVPR
2003
IEEE
14 years 9 months ago
Structure From Motion for Scenes Without Features
We describe an algorithm for reconstructing the 3D shape of the scene and the relative pose of a number of cameras from a collection of images under the assumption that the scene ...
Anthony J. Yezzi, Stefano Soatto
ICCV
2009
IEEE
15 years 15 days ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...