We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
— In this paper we present a method for fast surface reconstruction from large noisy datasets. Given an unorganized 3D point cloud, our algorithm recreates the underlying surface...
Zoltan Csaba Marton, Radu Bogdan Rusu, Michael Bee...
We study the use of neural network algorithms in surface reconstruction from an unorganized point cloud, and meshing of an implicit surface. We found that for such applications, t...
Ioannis P. Ivrissimtzis, Won-Ki Jeong, Hans-Peter ...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...