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» Surface Reconstruction using Learned Shape Models
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ICML
2003
IEEE
14 years 2 months ago
The Influence of Reward on the Speed of Reinforcement Learning: An Analysis of Shaping
Shaping can be an effective method for improving the learning rate in reinforcement systems. Previously, shaping has been heuristically motivated and implemented. We provide a for...
Adam Laud, Gerald DeJong
CVPR
2012
IEEE
11 years 11 months ago
From Pictorial Structures to deformable structures
Pictorial Structures (PS) define a probabilistic model of 2D articulated objects in images. Typical PS models assume an object can be represented by a set of rigid parts connecte...
Silvia Zuffi, Oren Freifeld, Michael J. Black
PLDI
2011
ACM
12 years 12 months ago
Isolating and understanding concurrency errors using reconstructed execution fragments
In this paper we propose Recon, a new general approach to concurrency debugging. Recon goes beyond just detecting bugs, it also presents to the programmer short fragments of buggy...
Brandon Lucia, Benjamin P. Wood, Luis Ceze
CA
1999
IEEE
14 years 1 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
ISMAR
2003
IEEE
14 years 2 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn