Abstract. The ray-casting of implicit surfaces on GPU has been explored in the last few years. However, until recently, they were restricted to second degree (quadrics). We present...
In this paper we describe Surflex, a programmable surface for the design and visualization of physical forms. Surflex combines the physical properties of shape-memory alloy and fo...
Second-order priors on the smoothness of 3D surfaces are a better model of typical scenes than first-order priors. However, stereo reconstruction using global inference algorithm...
Oliver J. Woodford, Philip H. S. Torr, Ian D. Reid...
We present a system for modeling buildings from a single correlation-based Digital Elevation Model (DEM). The model is constructed in two stages. The first stage segments the DEM ...
Selecting the optimal kernel is an important and difficult challenge in applying kernel methods to pattern recognition. To address this challenge, multiple kernel learning (MKL) ...