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» Surface Reconstruction using Learned Shape Models
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CGI
2003
IEEE
14 years 2 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
CGF
2008
120views more  CGF 2008»
13 years 8 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
IJRR
2010
137views more  IJRR 2010»
13 years 7 months ago
Multiclass Multimodal Detection and Tracking in Urban Environments
This paper presents a novel approach to detect and track pedestrians and cars based on the combined information retrieved from a camera and a laser range scanner. Laser data points...
Luciano Spinello, Rudolph Triebel, Roland Siegwart

Publication
322views
14 years 1 months ago
Three-dimensional point cloud recognition via distributions of geometric distances
Ageometric framework for the recognition of three-dimensional objects represented by point clouds is introducedin this paper. The proposed approach is based on comparing distribut...
Mona Mahmoudi, Guillermo Sapiro
CVIU
2010
85views more  CVIU 2010»
13 years 8 months ago
Shading constraint improves accuracy of time-of-flight measurements
We describe a technique for improving the accuracy of range maps measured by time-of-flight (TOF) cameras. The technique is based on the observation that the range map and intensi...
Martin Böhme, Martin Haker, Thomas Martinetz,...