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GRAPHITE
2007
ACM
14 years 13 days ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
14 years 10 days ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
COMPGEOM
2009
ACM
14 years 3 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
GRAPHITE
2005
ACM
14 years 2 months ago
Adaptive T-spline surface fitting to z-map models
Surface fitting refers to the process of constructing a smooth representation for an object surface from a fairly large number of measured 3D data points. This paper presents an ...
Jianmin Zheng, Yimin Wang, Hock Soon Seah
PAMI
2007
185views more  PAMI 2007»
13 years 8 months ago
Restoring 2D Content from Distorted Documents
—This paper presents a framework to restore the 2D content printed on documents in the presence of geometric distortion and nonuniform illumination. Compared with text-based docu...
Michael S. Brown, Mingxuan Sun, Ruigang Yang, Lin ...