We develop a framework for 3?D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robo...
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Recent works have shown that 3D shape of non-rigid surfaces can be accurately retrieved from a single image given a set of 3D-to-2D correspondences between that image and another ...
Jordi Sanchez, Jonas Ostlund, Pascal Fua, Francesc...
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Abstract. In this paper, we present a 3D reconstruction approach of a liver tumour model from a sequence of 2D MR parallel cross-sections, and the integration of this reconstructed...
Alexandra Branzan Albu, Jean-Marc Schwartz, Denis ...