With the advent of sketch-based methods for shape construction, there's a new degree of power available in the rapid creation of approximate shapes. Sketch [Zeleznik, 1996] s...
This paper proposes a method for representing local temporal deformations of a 3D flexible surface in an orthogonal space from a sequence of stereo images. The approach uses a disp...
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Neuroimaging at the group level requires spatial normalization across individuals. This issue has been receiving considerable attention from multiple research groups. Here we sugg...