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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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ICCV
2007
IEEE
14 years 9 months ago
Deformable Image Mosaicing for Optical Biopsy
Traditional image mosaicing usually relies on rigid image transformations. In many medical applications, however, tissue deformation during image acquisition or 3D parallax effect...
Kevin E. Loewke, David B. Camarillo, Kenneth Salis...
UIST
1995
ACM
13 years 11 months ago
Visual Interfaces for Solids Modeling
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
Cindy Grimm, David Pugmire
TOH
2008
98views more  TOH 2008»
13 years 7 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James
CGF
2008
108views more  CGF 2008»
13 years 7 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...
UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....