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VIS
2004
IEEE
116views Visualization» more  VIS 2004»
14 years 9 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy
SIGGRAPH
1990
ACM
13 years 11 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
TOG
2008
134views more  TOG 2008»
13 years 7 months ago
Fast viscoelastic behavior with thin features
We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
Christopher Wojtan, Greg Turk
TVCG
2008
131views more  TVCG 2008»
13 years 7 months ago
Real-Time Adaptive Radiometric Compensation
Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the pro...
Anselm Grundhöfer, Oliver Bimber
IV
2007
IEEE
149views Visualization» more  IV 2007»
14 years 2 months ago
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming
We propose a method for generating all possible rules of multidimension Boolean cellular automata (CA). Based on an original encoding method and the programming of graphical proce...
Stéphane Gobron, Daniel Mestre