Sciweavers

345 search results - page 44 / 69
» Surface Techniques for Vortex Visualization
Sort
View
RT
2001
Springer
14 years 4 days ago
Measuring the Perception of Visual Realism in Images
One of the main goals in realistic rendering is to generate images that are indistinguishable from photographs – but how do observers decide whether an image is photographic or c...
Paul Rademacher, Jed Lengyel, Edward Cutrell, Turn...
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 7 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
ISER
1997
Springer
202views Robotics» more  ISER 1997»
13 years 12 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
VIS
2004
IEEE
138views Visualization» more  VIS 2004»
14 years 9 months ago
Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation
We present a fast, topology-preserving approach for isosurface simplification. The underlying concept behind our approach is to preserve the disconnected surface components in cel...
Nan Zhang 0011, Wei Hong, Arie E. Kaufman
WSCG
2003
170views more  WSCG 2003»
13 years 9 months ago
Hardware Accelerated Point Rendering of Isosurfaces
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
J. Andreas Bærentzen, Niels Jørgen Ch...