A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
We propose an algorithm for contouring k-manifolds (k = 1, 2) embedded in an arbitrary n-dimensional space. We assume (n−k) geometric constraints are represented as polynomial e...
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...