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SI3D
2012
ACM
12 years 3 months ago
Surface based anti-aliasing
We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements fo...
Marco Salvi, Kiril Vidimce
HAPTICS
2005
IEEE
14 years 1 months ago
Bi-Level and Anti-Aliased Rendering Methods for a Low-Resolution 2D Vibrotactile Array
We investigate rendering methods for 2D tactile arrays. We present four rendering methods, two of which are anti-aliased methods to improve display quality and smoothness. We desc...
Christoph W. Borst, Alp V. Asutay
CGI
1998
IEEE
13 years 11 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
COLING
2010
13 years 2 months ago
RTG based surface realisation for TAG
Surface realisation with grammars integrating flat semantics is known to be NP complete. In this paper, we present a new algorithm for surface realisation based on Feature Based T...
Claire Gardent, Laura Perez-Beltrachini
CAD
1998
Springer
13 years 7 months ago
Approximation of developable surfaces with cone spline surfaces
Developable surfaces are modelled with pieces of right circular cones. These cone spline surfaces are well-suited for applications: They possess degree two parametric and implicit...
Stefan Leopoldseder, Helmut Pottmann