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» Surface based anti-aliasing
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VIS
2007
IEEE
235views Visualization» more  VIS 2007»
16 years 7 months ago
Efficient Surface Reconstruction using Generalized Coulomb Potentials
We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...
Andrei C. Jalba, Jos B. T. M. Roerdink
207
Voted
IROS
2006
IEEE
159views Robotics» more  IROS 2006»
16 years 5 days ago
Multi-Level Surface Maps for Outdoor Terrain Mapping and Loop Closing
— To operate outdoors or on non-flat surfaces, mobile robots need appropriate data structures that provide a compact representation of the environment and at the same time suppo...
Rudolph Triebel, Patrick Pfaff, Wolfram Burgard
BMVC
2001
15 years 8 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher
182
Voted
CGF
2006
202views more  CGF 2006»
15 years 6 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
ECCV
2006
Springer
16 years 8 months ago
Integrating Surface Normal Vectors Using Fast Marching Method
i Integration of surface normal vectors is a vital component in many shape reconstruction algorithms that require integrating surface normals to produce their final outputs, the de...
Jeffrey Ho, Jongwoo Lim, Ming-Hsuan Yang, David J....