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ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
CVPR
2007
IEEE
15 years 10 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni
3DPVT
2004
IEEE
188views Visualization» more  3DPVT 2004»
15 years 9 months ago
3D Shape Registration using Regularized Medial Scaffolds
This paper proposes a novel method for global registration based on matching 3D medial structures of unorganized point clouds or triangulated meshes. Most practical known methods ...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
ROBOCUP
2000
Springer
165views Robotics» more  ROBOCUP 2000»
15 years 9 months ago
Omni-Directional Vision with a Multi-part Mirror
This paper deals with an omni-directional sensor based on a camera and a mirror generated with a surface of revolution. The requirements the device must fulfill result from its use...
Fabio M. Marchese, Domenico G. Sorrenti
SMA
1995
ACM
217views Solid Modeling» more  SMA 1995»
15 years 9 months ago
Bubble mesh: automated triangular meshing of non-manifold geometry by sphere packing
This paper presents a new computational method for fully automated triangular mesh generation, consistently applicable to wire-frame, surface, solid, and nonmanifold geometries. T...
Kenji Shimada, David C. Gossard