Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
d Articles >> Table of Contents >> Abstract VI Brazilian Symposium on Neural Networks (SBRN'00) p. 24 Adaptation of Parameters of BP Algorithm Using Automata Hamid...
We have implemented a computer interface that renders synchronized auditory and haptic stimuli with very low (0.5ms) latency. The audio and haptic interface (AHI) includes a Panto...