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MICCAI
2005
Springer
14 years 10 months ago
A Segmentation and Reconstruction Technique for 3D Vascular Structures
Abstract. In the context of stroke therapy simulation, a method for the segmentation and reconstruction of human vasculature is presented and evaluated. Based on CTA scans, semi-au...
Vincent Luboz, Xunlei Wu, Karl Krissian, Carl-Fred...
SAC
2005
ACM
14 years 3 months ago
Finding saddle points using stability boundaries
The task of finding saddle points on potential energy surfaces plays a crucial role in understanding the dynamics of a micro-molecule as well as in studying the folding pathways ...
Chandan K. Reddy, Hsiao-Dong Chiang
EDUTAINMENT
2006
Springer
14 years 1 months ago
Generating 3D Paper-Cutting Effects
In this paper we describe a framework for generating 3D paper-cutting effects on mesh models. The framework involves the construction of model defined paper-cutting patterns, extr...
Yan Li, Jinhui Yu, Honxin Zhang, Jiaoying Shi
VISSYM
2003
13 years 11 months ago
Adaptive Smooth Scattered Data Approximation for Large-scale Terrain Visualization
We present a fast method that adaptively approximates large-scale functional scattered data sets with hierarchical B-splines. The scheme is memory efficient, easy to implement an...
Martin Bertram, Xavier Tricoche, Hans Hagen
CGF
2008
161views more  CGF 2008»
13 years 9 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy