We describe a distributed system for texture mapping implicit surfaces. The method uses a particle system associated with the gradient vector field of the function that defines an...
Ruben Zonenschein, Jonas Gomes, Luiz Velho, Noemi ...
We present a new method for (1) automatically generating multiple Levels Of Detail (LODs) of a polygonal surface, (2) progressively loading, or transmitting, and displaying a surf...
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
We present an algorithm to identify the flat and tubular regions of a three dimensional shape from its point sample. We consider the distance function to the input point cloud an...
Important anatomical features on the cortical surface are usually represented by landmark curves, called sulcal/gyral curves. Manual labeling of these landmark curves is time-cons...
Lok Ming Lui, Yalin Wang, Tony F. Chan, Paul M. Th...