City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...
In this paper, we aim to reconstruct free-form 3D models from only one or few silhouettes by learning the prior knowledge of a specific class of objects. Instead of heuristically...