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ICIP
2000
IEEE
14 years 9 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICCV
2011
IEEE
12 years 7 months ago
Multi-View 3D Reconstruction for Scenes under the Refractive Plane with Known Vertical Direction
Images taken from scenes under water suffer distortion due to refraction. While refraction causes magnification with mild distortion on the observed images, severe distortions in...
Yao-Jen Chang, Tsuhan Chen
IVC
2010
289views more  IVC 2010»
13 years 6 months ago
Automatic 3D object segmentation in multiple views using volumetric graph-cuts
We propose an algorithm for automatically obtaining a segmentation of a rigid object in a sequence of images that are calibrated for camera pose and intrinsic parameters. Until re...
Neill D. F. Campbell, George Vogiatzis, Carlos Her...
DICTA
2007
13 years 9 months ago
The Tower of Knowledge Scheme for Learning in Computer Vision
A scheme, named tower of knowledge (ToK), is proposed for interpreting 3D scenes. The ToK encapsulates causal dependencies between object appearance and functionality. We demonstr...
Maria Petrou, Mai Xu
3DPVT
2006
IEEE
179views Visualization» more  3DPVT 2006»
14 years 1 months ago
An Immersive Free-Viewpoint Video System Using Multiple Outer/Inner Cameras
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system recons...
Hansung Kim, Itaru Kitahara, Ryuuki Sakamoto, Kiyo...