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» Surface reconstruction, one triangle at a time
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ICAT
2006
IEEE
14 years 23 days ago
Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Shaoting Zhang, Lixu Gu, Weiming Liang, Jingsi Zha...
SMA
2010
ACM
204views Solid Modeling» more  SMA 2010»
13 years 6 months ago
Topologically correct reconstruction of tortuous contour forests
Electrophysiological modeling of dendrites and other neurological processes is generally done in a simplified manner, by treating these structures as a series of cylinders (aka ca...
John Edwards, Chandrajit L. Bajaj
CAGD
2005
96views more  CAGD 2005»
13 years 6 months ago
Single-knot wavelets for non-uniform B-splines
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surfaces. The method allows to remove knots in arbitrary order minimizing the displace...
Martin Bertram
ICCV
2011
IEEE
12 years 6 months ago
Dynamic Fluid Surface Acquisition Using a Camera Array
Acquiring dynamic 3D fluid surfaces is a challenging problem in computer vision. Single or stereo camera based solutions are sensitive to refraction distortions, fast fluid moti...
Yuanyuan Ding, Feng Li, Yu Ji, Jingyi Yu
3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
14 years 23 days ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...