A new algorithm is presented for surface reconstruction from unorganized points. Unlike many previous algorithms, this algorithm does not select a subcomplex of the Delaunay Trian...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Generation of a three-dimensional model from an unorganized set of points is an active area of research in computer graphics. Alpha shapes can be employed to construct a surface w...
We study the use of neural network algorithms in surface reconstruction from an unorganized point cloud, and meshing of an implicit surface. We found that for such applications, t...
Ioannis P. Ivrissimtzis, Won-Ki Jeong, Hans-Peter ...