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» Surface reconstruction using local shape priors
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CGF
2005
126views more  CGF 2005»
13 years 8 months ago
Pen-and-Ink for BlobTree Implicit Models
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on ...
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Co...
CVPR
2011
IEEE
13 years 4 months ago
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
Yebin Liu, Carsten Stoll, Juergen Gall, Hans-Peter...
CVPR
1997
IEEE
14 years 10 days ago
Using Local 3D Structure for Segmentation of Bone from Computer Tomography Images
In this paper we focus on using local 3D structure for segmentation. A tensor descriptor is estimated for each neighbourhood, i.e. for each voxel in the data set. The tensors are ...
Carl-Fredrik Westin, Abhir Bhalerao, Ron Kikinis, ...
ECCV
2002
Springer
14 years 10 months ago
Multi-camera Scene Reconstruction via Graph Cuts
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
Vladimir Kolmogorov, Ramin Zabih
PAMI
2006
358views more  PAMI 2006»
13 years 8 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs