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» Surface simplification using quadric error metrics
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CGI
1999
IEEE
13 years 12 months ago
Volume Decimation of Irregular Tetrahedral Grids
Rendering highly complex models can be time and space prohibitive, and decimation is an important tool in providing simplifications. A decimated model may replace the original ent...
Allen Van Gelder, Vivek Verma, Jane Wilhelms
ICPR
2006
IEEE
14 years 8 months ago
Data Fusion for 3D Gestures Tracking using a Camera mounted on a Robot
This article describes a multiple feature data fusion applied to an auxiliary particle filter for markerless tracking of 3D two-arm gestures by using a single camera mounted on a ...
Paulo Menezes, Frédéric Lerasle, Jor...
AFRIGRAPH
2009
ACM
13 years 11 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
VISUALIZATION
1997
IEEE
13 years 11 months ago
Controlled simplification of genus for polygonal models
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Jihad El-Sana, Amitabh Varshney
GIS
2005
ACM
14 years 8 months ago
In-network surface simplification for sensor fields
Recent research literature on sensor network databases has focused on finding ways to perform in-network aggregation of sensor readings to reduce the message cost. However, with t...
Brian Harrington, Yan Huang