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NETGAMES
2006
ACM
14 years 1 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
VRST
2003
ACM
14 years 26 days ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
VRST
2000
ACM
13 years 12 months ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann
MM
2006
ACM
116views Multimedia» more  MM 2006»
14 years 1 months ago
Mobile camera supported document redirection
In this demonstration, we are going to illustrate how to use a mobile camera to redirect documents to various devices connected to the same network. Categories and Subject Descrip...
Qiong Liu, Paul McEvoy, Cheng-Jia Lai
PRESENCE
2007
156views more  PRESENCE 2007»
13 years 7 months ago
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states. As users are geog...
Dongman Lee, Mingyu Lim, Seunghyun Han, Kyungmin L...