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» Survey of Research on Software Clones
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HCI
2009
13 years 6 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
CHI
2003
ACM
14 years 9 months ago
A context-aware experience sampling tool
A new software tool for user-interface development and assessment of ubiquitous computing applications is available for CHI researchers. The software permits researchers to use co...
Stephen S. Intille, John Rondoni, Chuck Kukla, Isa...
DAGSTUHL
2011
12 years 8 months ago
Feature Extraction for DW-MRI Visualization: The State of the Art and Beyond
By measuring the anisotropic self-diffusion rates of water, Diffusion Weighted Magnetic Resonance Imaging (DW-MRI) provides a unique noninvasive probe of fibrous tissue. In par...
Thomas Schultz
BMCBI
2008
115views more  BMCBI 2008»
13 years 9 months ago
BioGraphE: high-performance bionetwork analysis using the Biological Graph Environment
Background: Graphs and networks are common analysis representations for biological systems. Many traditional graph algorithms such as k-clique, k-coloring, and subgraph matching h...
George Chin Jr., Daniel G. Chavarría-Mirand...
DAC
2004
ACM
14 years 9 months ago
Security as a new dimension in embedded system design
The growing number of instances of breaches in information security in the last few years has created a compelling case for efforts towards secure electronic systems. Embedded sys...
Srivaths Ravi, Paul C. Kocher, Ruby B. Lee, Gary M...