In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
Abstract. Learning in the context of constraint solving is a technique by which previously unknown constraints are uncovered during search and used to speed up subsequent search. R...
Ian P. Gent, Christopher Jefferson, Lars Kotthoff,...
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...
Research on resource-bounded agents has established that rational agents need to be able to revise their commitments in light of new opportunities. In the context of collaborative...
Barbara J. Grosz, Sarit Kraus, David G. Sullivan, ...
Coalition formation is a key topic in multiagent systems. One may prefer a coalition structure that maximizes the sum of the values of the coalitions, but often the number of coal...
Tuomas Sandholm, Kate Larson, Martin Andersson, On...