Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Abstract. In this work, we propose a method for self-organized adaptive task partitioning in a swarm of robots. Task partitioning refers to the decomposition of a task into less co...
Marco Frison, Nam-Luc Tran, Nadir Baiboun, Arne Br...
Abstract. This paper introduces AtomSwarm, a framework for soundbased performance using swarm dynamics. The classical ruleset for flocking simulations is augmented with genetically...
Over the past few years, swarm based systems have emerged as an attractive paradigm for building large scale distributed systems composed of numerous independent but coordinating ...
Matthew Hoeing, Prithviraj Dasgupta, Plamen V. Pet...
Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...