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ROBOCUP
2005
Springer
134views Robotics» more  ROBOCUP 2005»
14 years 3 months ago
Simultaneous Learning to Acquire Competitive Behaviors in Multi-agent System Based on Modular Learning System
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments. A typical example is a case of RoboCup...
Yasutake Takahashi, Kazuhiro Edazawa, Kentarou Nom...
MASA
2001
Springer
14 years 2 months ago
Replanning in a Resource-Based Framework
An important aspect of agents is how they construct a plan to reach their goals. Since most agents live in a dynamic environment, they also will often be confronted with situations...
Roman van der Krogt, André Bos, Cees Wittev...
IWEC
2004
13 years 11 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
FLAIRS
2003
13 years 11 months ago
Norm Adaptation and Revision in a Multi-Agent System
In this paper we address the question of assigning social norms to agents: should we attempt to ascribe social norms to agents that will act in complex dynamic environments, or is...
Nicholas Lacey, Henry Hexmoor
FUIN
2002
92views more  FUIN 2002»
13 years 10 months ago
Real Time Control for Autonomous Mobile Robots
Control of autonomous mobile robots in dynamical environments is interesting from a cognitive point of view as well as under application view points. Stimulus response controls ar...
Hans-Dieter Burkhard