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» Swarms in Dynamic Environments
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PG
2002
IEEE
14 years 3 months ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
SC
2000
ACM
14 years 3 months ago
An Object-Oriented Job Execution Environment
This is a project for developing a distributed job execution environment for highly iterative jobs. An iterative job is one where the same binary code is run hundreds of times wit...
Lance Smith, Rod Fatoohi
CHI
1997
ACM
14 years 3 months ago
The Magic Carpet: Physical Sensing for Immersive Environments
measured together with upper-body and hand motion. This data would be used to create a truly “immersive”, tetherless musical environment, where any kind of body motion would be...
Joseph A. Paradiso, Craig Abler, Kai-yuh Hsiao, Ma...
IJVR
2008
100views more  IJVR 2008»
13 years 10 months ago
User Pluggable Animation Components in Multi-user Virtual Environment
One of the key functions to popularize 3D content services on virtual environments is on the extensibility of the underlying system. In our previous work, we had implemented an ext...
Yu-Lin Chu, Tsai-Yen Li, Cheng-Chia Chen
CHI
2003
ACM
14 years 11 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...