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NETGAMES
2004
ACM
14 years 29 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
CAISE
2004
Springer
14 years 28 days ago
Network-based Business Process Management: a Discussion on Embedding Business Logic in Communications Networks
Advanced Business Process Management (BPM) tools enable the decomposition of previously integrated and often ill-defined processes into reusable process modules. These process modu...
Louis-François Pau, Peter H. M. Vervest
IUI
2003
ACM
14 years 24 days ago
Personal choice point: helping users visualize what it means to buy a BMW
How do we know if we can afford a particular purchase? We can find out what the payments might be and check our balances on various accounts, but does this answer the question? Wh...
Andrew E. Fano, Scott W. Kurth
SAC
2009
ACM
14 years 6 days ago
Towards "WYDIWYS" for MIMI using concept analysis
This paper presents a novel software engineering approach for developing a dynamic web interface that meets the quality criterion of “WYDIWYS” - What You Do Is What You See. T...
Jie Dai, Remo Mueller, Jacek Szymanski, Guo-Qiang ...
ICDE
2000
IEEE
89views Database» more  ICDE 2000»
13 years 12 months ago
Managing Escalation of Collaboration Processes in Crisis Mitigation Situations
Processes for crisis mitigation must permit coordination flexibility and dynamic change to empower crisis mitigation coordinators and experts to deal with the unexpected situatio...
Dimitrios Georgakopoulos, Hans Schuster, Donald Ba...
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