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GLOBECOM
2009
IEEE
13 years 10 months ago
Conjectural Equilibrium in Water-Filling Games
—This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to imp...
Yi Su, Mihaela van der Schaar
AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
APGV
2008
ACM
193views Visualization» more  APGV 2008»
13 years 9 months ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...
CCS
2008
ACM
13 years 9 months ago
A security architecture for transient trust
In extraordinary situations, certain individuals may require access to information for which they are not normally authorized. For example, to facilitate rescue of people trapped ...
Cynthia E. Irvine, Timothy E. Levin, Paul C. Clark...
CCS
2008
ACM
13 years 9 months ago
Flexible and secure enterprise rights management based on trusted virtual domains
The requirements for secure document workflows in enterprises become increasingly sophisticated, with employees performing different tasks under different roles using the same pro...
Yacine Gasmi, Ahmad-Reza Sadeghi, Patrick Stewin, ...
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