Sciweavers

124 search results - page 8 / 25
» Symmetric bimanual interaction
Sort
View
TABLETOP
2006
IEEE
14 years 1 months ago
Gesture Registration, Relaxation, and Reuse for Multi-Point Direct-Touch Surfaces
Freehand gestural interaction with direct-touch computation surfaces has been the focus of significant research activity recently. While many interesting gestural interaction tech...
Mike Wu, Chia Shen, Kathy Ryall, Clifton Forlines,...
CHI
1999
ACM
13 years 11 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
2007
ACM
14 years 7 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
IJMMS
2008
72views more  IJMMS 2008»
13 years 7 months ago
Zoom interaction design for pen-operated portable devices
Maps are currently the most common application domain for ZUIs. Standard techniques for controlling such interfaces on pen-operated devices usually rely on sequential interaction,...
Thorsten Büring, Jens Gerken, Harald Reiterer