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CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
EVOW
2011
Springer
12 years 11 months ago
Local Search for Mixed-Integer Nonlinear Optimization: A Methodology and an Application
Abstract. A methodology is presented for tackling mixed-integer nonlinear optimization problems by local search, in particular large-scale real-life problems. This methodology is i...
Frédéric Gardi, Karim Nouioua
MP
2011
12 years 10 months ago
An interior-point piecewise linear penalty method for nonlinear programming
We present an interior-point penalty method for nonlinear programming (NLP), where the merit function consists of a piecewise linear penalty function (PLPF) and an 2-penalty functi...
Lifeng Chen, Donald Goldfarb
SIGMETRICS
2011
ACM
229views Hardware» more  SIGMETRICS 2011»
12 years 10 months ago
Model-driven optimization of opportunistic routing
Opportunistic routing aims to improve wireless performance by exploiting communication opportunities arising by chance. A key challenge in opportunistic routing is how to achieve ...
Eric Rozner, Mi Kyung Han, Lili Qiu, Yin Zhang
ICCV
2011
IEEE
12 years 7 months ago
Localized Principal Component Analysis based Curve Evolution: A Divide and Conquer Approach
We propose a novel localized principal component analysis (PCA) based curve evolution approach which evolves the segmenting curve semi-locally within various target regions (divis...
Vikram Appia, Balaji Ganapathy, Tracy Faber, Antho...